

Work done
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Player movement
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Player movement increased
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Player Movement animation Walk &Idle
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House collision
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Portal to next scene , works 2 ways.
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Camera setup
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Tiles map setup
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Gate test , between 3 scenes, works perfect
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Keep Camera in the Tile Map area.
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Keep Player in the Tile Map area.
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Fading screen , between the scenes
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Clean Up the code
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We put our first NPC , and implemented a chat box , by pressing "U" key.
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Started to build the Menu , is activated and deactivated by Left mouse click.
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Dialog Box , create "Done"(edited)
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Hide the Dialog Box after chat is finish. "Done"
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This time , we have to get close NPC and activate the chat by pressing "U" key. "Done"
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2 April 2021
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Now when get close to NPC , the player freeze , we dont want our little guy to go around, when the chat is on. "Done"
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The name is separated now for each character , when they have their lines, to speak. "Done"
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We have now a sign table , when we get close to it , and do same thing like whit NPC , by pressing "U" key. Our sign will tell us something.
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And the Code know if is a person or not , if is not , person is going to be no name in the Name box. Will disapeare. "DONE"
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Started to build The Stats of our player. "Done"
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Building the Menu "Done"
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5 April 2021
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Activate and deactivate the menu. "Done"
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Stop player from walking around when menu is Active. "Done"
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6 April 2021
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Synchronise , the Stats of each player , to show in the menu. Like i said we do just for 3 players now. "Done"(edited)
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Setup the buttons from the Menu "Done"(edited)
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7 April 2021
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Items in the inventory , Showing&sorting. "Done"
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Sorting , to display the name on the button , after we select the item from inventory , and after we find out what type of item is. "Done"
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Add and remove Items , from inventory , using "Discard" button. "Done"
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We welcome @SechsUndVierzig in our team , so team for DROGOS , have 3 people now.
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8 April 2021
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Next step is to chose the character , that is going to use and equip , the items from inventory. "Done"
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12 April 2021
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This time we need to collect items that are on the floor by pressing key "E" "Done"
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Gold system to implement "Done"
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13 April 2021
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We work now, on the shop Menu , Buy , Sell buttons , and Exit Shop works fine. "Done"
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Selected Items in the Shop , need to show us some info. "Done"
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14 April 2021
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Button Sell and Buy are online now. Prepare the wallet. "Done"
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Quest system to implement. "Done".
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15 April 2021
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Make a small cave for the quest "Done"
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Building the save & load data quests. "Done"
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Building the Game save & load data "Done"(edited)
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16 April 2021
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Save Button to work , from the Game Menu. "Done"
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Sound system on "Done"
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17 April 2021
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Add Main Menu "Done"
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18 April 2021
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Working on the battle scene. "In Progress"
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Add script for enemy. "Done"
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19 April 2021
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Make a system to turn on and off , battle scene after enemies or players are dead. "Done"
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Making the enemies attack "Done"
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Add effects to attack "Done"
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Setting the Dmg and mana cost on each effect , we have 4 types. "Done"
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Enemy giving Dmg to players "Done"
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21 April 2021
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player giving Dmg to enemies "Done"
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[18:50]
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making a system to chose what enemy to attack. "Done"
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23 April 2021
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Making Player Dead Sprite. "Done".
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26 April 2021
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Add game over scene "Done"
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Playing to add some new items in the shop , like a EXP potion "Done"
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27 April 2021
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Add Battle whit the boss, and close the game coding. "Done"
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30 April 2021
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Start building the Main Map , where we have the shops separated. Weapends , armors , potions. And i hope to be able to code a Blacksmith. In time "In Progress"(edited)
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1 May 2021
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Try to make the story , of our game "In Progress"
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We add , new enemies script.
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Remaking the battle scene."Work in Progress".

ABOUT US
Not to much to say , about us. We are a small grup of developers,
whit big ambitions and dreams.
You can find ,our game on this link: